Monk traits
Traits are passive skills
Level 10 or lower
Precision
(5 points max.) Increases melee damage for each point in dexterity.Toughness
(5 points max.) Increases your vitality.True Spirit
(5 points max.) Increases Spirit regeneration.Superior Skill
(5 points max.) Increases your dexterity.Lucky
(3 points max.) Monsters drop higher amounts of gold.Healer
(3 points max.) Increases the amount healed by your healing skills.
Level requirement 11
Sixth Sense
(3 points max.) Increases your chance to dodge attacks.Intimidation
(3 points max.) Increases damage done and reduces vendor costs.
Level requirement 15
Die by the Sword
(3 points max.) Increases damage done when the Monk is wielding a sword.
Level requirement 23
Beast Hunter
(3 points max.) Damage bonus against Beasts.Demonbane
(3 points max.) Damage bonus against Demons.Just...Stay...Dead!
(3 points max.) Damage bonus against Undead.
Level requirement 27
Cruelty
(5 points max.) Increases your chance of dealing critical strikes.Fleet
(3 points max.) Increases your base movement speed.
Level requirement 35
Weak Spot
(3 points max.) Increases critical strike damage.Natural Leader
Not revealed.
Level requirement 39
Pound of Flesh
(3 points max.) Increases the chance for health globes to drop and increases the amount they heal.Rapid Strikes
(3 points max.) Increases your attack speed.
Level requirement 43
Thunderous Blows
(5 points max.) Increases damage done when the Monk is wielding a two-handed weapon.Frenzied Attacks
(3 points max.) Increases your chance to deal critical strikes and increases critical strike damage.
Level requirement 47
Temperature Control
(3 points max.) Reduces lightning, fire and frost damage taken by the monk.