Conjuring skill tree of the Diablo3 Wizard.
The Conjuring skills odly enough seem to make the Wizard a more powerfull close combat fighter. With some ranged spell as support for both defence as offence.
No skillpoint requirements available yet.
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Spectral Blade skill
Spectral Blade summons a spectral blade that strikes each enemy in front of the wizard 3 times causing 1-5 physical damage with each hit.
Mana cost: 7. -
Spell Speed (passive)
Spell Speed increases the speed of your magic missile projectiles by 16% (next point by 24%).
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Damage Resistance (passive)
Damage Resistance increases armor by 10% and all resistances by 8% (next point armor by 15% and all resistances by 12).
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Weapon Mastery (passive)
Weapon Mastery increases physical damage done by all weapons by 15.
Requires 5 skill points in the Conjuring skill tree:
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Stone Skin skill
Shield yourself with rock and stone absorbing 30 damage with Stone Skin. Lasts 8 sec.
Mana cost: 12.
Cooldown: 15 Sec. -
Mirror Image
With Mirror Image you create an illusionary duplicate of yourself that lasts for 8 sec.
Mana cost: 18. -
Conjured Armor (passive)
The Conjured Armor skill. Magical armor surrounds the wizard increasing block chance by 2%.
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Conjured Health (passive)
Conjured Health increases total health by 8% and the health of your conjured images by 12%.
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Duplicate Conjuring (passive)
Duplicate Conjuring increases the images from your mirror image skill and Hydras from your Hydra skill by 1.
Requires 10 skill points in Conjuring skill tree
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Meteor Storm
With Meteor Storm meteorites pelt the targeted region dealing 10 to 20 damage per sec.
Mana cost: 12 mana per sec. -
Acid Cloud
Drop a cloud of acid on the targeted area with Acid Cloud. Deals an initial 1-4 poison damage followed by 4-8 poison damage per sec to enemies who remain in the area.
Mana cost: 15. -
Conjured Power (passive)
Conjured Power increases damage done by spells by 1% for every 10 points of vitality.
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Conjuring Duration (passive)
Conjuring Duration increases the duration of your Stone Skin and Acid Cloud spells by 1 sec and duration of your mirror image images by 2 sec.
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Improved Spectral Blade (passive)
Improved Spectral Blade increases the damage of Spectral Blade by 14%.
Requires 15 skill points in Conjuring skill tree:
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Hydra
Creates a multi-headed beast that attacks your enemies with bolts of fire with Hydra.
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Magic Weapon
The Magic weapon skill. Imbue your weapon with magical energy granting it increased damage.
Mana cost: 15. -
Magical Impact (passive)
Magical Impact increases damage of all spells by 15% of your weapon damage.
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Slowing Strikes (passive)
Slowing Strikes. Enemies damaged by your melee attacks, Spectral Blade or magic weapon have their movement speed reduced by 30% and their attack speed reduced by 20% for 4 sec.
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Armor Piercing (passive)
With Armor Piercing conjured and physical damage decreases the armor of armored enemies.
